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Living ENWorld:Adventure:Seto Adventure Series (S1, S2 & S3)

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S1 Summary
Beamer and Banion head north to seek refuge from their pursuers by finding Banion�s �uncle� Poto Knezer, who is said to be wealthy and powerful. Eusebius� aid is requested by Verbotem the Chosen at the Temple of Hyrag in Orussus. Eusebius is asked to find the Paladin Torvin Arkenthrasher, who has disappeared after acting strangely. Eusebius recruits his old friends Juliana and Boog to help him.

One day North of Rivensblight, they stop at a small stockaid to spend the night. This place cators to travelers. The group finds two traveling merchants, and a dwarf trader named Reinert. Over night, the two merchants, operating under the alias of Toler and Rafferty, open the gates, and let in a pack of dire wolves. After a battle, the group kills the wolves, but both �merchants� escape. Afterwards, the group finds a small symbol of Seto in their saddlebags.

The group continues north, and finds themselves attacked on the road near Braeholl. The kills these orcs and decide to investigate a farmhouse nearby that appears to be overrun. They kill many more orcs and meet the enigmatic farmer Aif Jenkins. Aif is found to know Torvin Arkenthrasher. In fact, he believes Torvin to be in an underground complex on this farm. Entering the complex, the heros route more orcs, as well as a group of strange ignan-speaking human warriors wielding scimitar, composite bows, and their bare hands. They also kill a monk leader, Mano, and his colleague, a demonic green-skinned woman, who carries a scythe in a specialized backpack. They are aided, briefly, by an orc who claims to be on Torvin Arkenthrasher�s side. This orc seems to have been killed, but its body is not found. Aif Jenkins likewise, is not seen again.

The group does find Torvin Arkenthrasher, who has been badly tortured, as well as a grey, featureless dead body. Torvin acts strangely, and seems obsessed by a weapon which he can�t find. The group decides to continue to Braholl, as Boog leaves for destination unknown.

S2 Summary
This adventure takes place in the Northern Vastermarch. For various reasons, four adventurers are heading North, near the town of Braeholl. Their small town is attacked as they sleep in a small inn. The heroes kill numerous orcs and move to the hill fort over looking the town with some villagers they saved. There they kill the orc leaders, and their minotaur bodyguard, thus disrupting the invasion in that area.

They then escort the surviving villagers to the closest town, Braeholl. On the way, the meet the group from S1, and are attacked by another orc force, as well as an ettin, three ogres, and a half-orc mystic theurge named Tharok, who demand the group yield �the weapon� to them. During the battle, the Paladin, Torvin Arkenthrasher, who was accompanying the S1 group is struck down after acting suspiciously. Two �merchants� who had been accompanying the caravan turn out to be assassins met earlier by the S1 group, Lothar and Sangster. Unbeknownst to the group, these two assassins earlier confronted a different set of PCs in M3: Assassin�s knot. These two escape the PCs a third time, during the chaos of the battle. They evidently know Torvin, thoug the nature of that relationship is unknown.

After defeating this orcs in this second battle, the group reach Braeholl. There they get healed and pursue their individual missions. Banion and Talbin find Banion�s �uncle� Poto Knezer. Talbin had been asked to seek out this gnome by the bard Volidar Stormblade outside the Red Dragon Inn in Orussus, at the beginning of this adventure.

Poto tells them he is seeking a dangerous weapon, thought to be an artifact of the evil god Seto, which he believes is in the area. Meanwhile, Torvin Arkenthrasher is healed, and tells a story about finding an underground complex on the farm of one Aif Jenkins. He claims he found Seto�s scythe there, but blacked out when he touched it. Upon awakening, he claims to have been made captive by the Curved Blade forces defeated in S1 by the party.

Juliana, Nodis and Talbin decide to leave, to head back to Orussus. Beamer and Banion stay to help Eusebius in his quest to heal Torvin and destroy the scythe. Rasereit and Ogrin agree to stay and help Eusebius, in return for his commitment to help Razh free his homeland afterwards. (completed 11/28/07)

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