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Living ENWorld:Adventure:The Faerie Woods

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Contents

[edit] The Faerie Woods (Patlin, Judge: Knight Otu)

[edit] Synopsis

The Faerie Woods (12/16/04 to 11/03/05)

[edit] Characters

  • Gorefoot played by IcyCool; Gnome Barbarian 2
  • Rodimus played by Dalamar; Half Orc Monk 2
  • Persephone played by Manzanita; Human Sorceror 3
  • Sir Ishmael of the Wooden Sword played by Nimisgod; Deep Halfling Paladin 2/Sorceror 1
  • Nars Blackbeard played by SlagMortar; Dwarf Rogue 2

[edit] Summary

This adventure starts right next door to Rilithorn's tower at Gontor's Fine Jewlry shop. Gontor is a dwarf who is distantly related to Nars Blackbeard. Rilithorne noticed a theft in the shop while imprisoned during The Burning Tower. The party investigated. It seems a certain necklace was stolen in an odd way. The theif seems to have appeared inside the vault where the necklace was kept, then broke out.

Further investigation revealed that the theif was likely a fey Redcap, likely to hail from the Faerie Woods, a dangerous portion of forest in the southern part of the Silver Woods. The necklace in question was necklace bought at the estate sale of Tarbain Fairblood. This turns out to have been a heir of Allanoth Fairblood, a feytouched druid who won some acclaim working out an accord between the Fey and the humanoid races some 200 years ago. Druids had negotiated a peace between the fey and men. Men agreed to stay clear of the Faerie Woods, and abandoned those settlements in the woods already established. The Druids bound the more obnoxious fey within the woods, so that they couldn't come out and trouble any of the races of man. The activities the agreement precludes are primarily the establishment of residences, logging activity, or anything seen by the fey as 'defiling' the countryside.

Simultaneously, random murders were occurring in Orussus. The group suspected the redcap was responsible. After unsuccessfully trying to capture the redcap in the act, the party headed north to the faerie woods. On the way they foiled a bandit robbery at an inn.

Once in the woods, the party was captured by the Fey Lord, and Persephone was fed tainted pomegranate seeds, which made her unable to eat normal food, and thus doomed her as a prisoner of the Fey Lord. The Fey Lord did wish to rid himself of the troublesome redcap, however, and agreed to send some of his minions to lead the party to the Redcap. The party met the Redcap at a ruined castle and engaged in an epic battle. The redcap escaped at the last moment, but not before having killed Gorefoot with his sickle. In the ruins, the party found a scroll of reincarnation & Fell-hunter, a magical cold iron shortsword, which was taken by Nars Blackbeard.

The party then retreated to the hut of the Druid Fasroth, who lived in the vicinity. Gorefoot was then reincarnated as a halfling. He had been a gnome. Eventually the party realized the necklace the Redcap had stolen had the power to teleport the wearer, and had been used by Allanoth Fairblood to move between the cities of men, and the Fey Forest quickly, in order to negotiate the treaty.

After meeting some lovely unicorns, and defending the wizard Trimble from an attack by Dire wolves, the party eventually found the redcap again, and this time slew him before he could escape. They then collected its tooth and returned to the Fey Lord. The Fey Lord wanted the Necklace to escape from his imprisonment the druids had bound him with. The necklace proved not powerful enough to allow him to escape. He did release Persephone from her curse and the adventurers returned to Orussus.

[edit] Unresolved issues

  • Why was Trimble attacked by Dire wolves? Why does he live alone in a hut in the woods?
  • What will the Fey Lord try next to escape his captivity? What would happen if he did escape?
  • Where are the druids now, who are descendants of the powerful Fairbloods?

[edit] Location Information, Compiled by El Jefe

A completed adventure, and a fine one, too. This one grew out of The Burning Tower, and established both more of Orussus and a new location on the edge of the Silverwood.

Here we go:

  • Next door to Rilithorne�s Tower in Orussus is a jewelry named Gontor�s Fine Jewelery. The sign out front says that they open at 10:00 am.
  • There is a hitching post near Gontor�s Jewelry.
  • Gontor�s Jewelry in Orussus has a vault of high quality steel.
  • Gontor�s Jewelry in Orussus has a tiled floor.
  • The Faerie Woods are a small area in the southernmost part of the Silverwood, 60 miles north of Orussus. They are next to the Larkenwold Reach.
  • A truce between men and fey was concluded about 200 years ago; the result is that men agreed to never settle in the Faerie Woods and druids bound the worst of the fey to the Woods.
  • "A few hours ride" followed by "a few more hours" north of Orussus on the road to Rivenblight is a small roadside inn. It has shuttered windows.
  • Some visitors to the Faerie Woods report a sense of unease when crossing the border. This is due to the aura of the place; most visitors quickly adjust to the aura and the feeling passes after a few minutes.
  • There is a powerful containment field around the part of the Faerie Woods known as Under-the-Hill, tuned to a specific creature.
  • The Faerie Woods is enchanted so as to make strangers lose their way within it. This enchantment is so profound that if one tries to leave a trail of objects to follow, additional objects will appear to confuse the way.
  • Inside the Faerie Woods, there is a ruined castle inside a clearing.
  • In another clearing in the Faerie Woods lives a powerful Ragewalker.
  • The walls of the ruined castle in the Faerie Woods are smashed to bits in places, with rubble everywhere. The footing is precarious. The ruined walls measure about 200 feet square.
  • The rubble field of the ruined castle extends 30 to 60 feet beyond the walls. There is a small cleared-off area in one corner by the remains of a makeshift lean-to.
  • In the corner of the ruined castle in the Faerie Woods where a lean-to once stood is a trap door in the ground.
  • Under the trap door in the grounds of the ruined castle in the Faerie Woods is a partially collapsed cellar, with a small tunnel leading off from one corner. The cellar stinks.
  • The tunnel leading from the cellar underneath the ruined castle in the Farie Woods is so small that even a halfling would have to crawl down it on his belly.
  • A druid named Fasroth dwells in a cottage at the edge of the Farie Woods.
  • There is a place in the Faerie Woods known as the Crystal Gardens.
  • The Crystal Gardens in the Farie Woods is a place filled with flowers, ponds, birdsong, and small waterfalls.
  • A pair of unicorns can sometimes be found in the Crystal Gardens in the Faerie Woods.
  • An enchanter named Trimble lives in a cottage not far from the Faerie Woods.
  • There are some large trees about 30 feet from Trimble�s cottage, with a larger clear area to the south.
  • The roof on Trimble�s cottage slopes from 12 to 20 feet high.
  • Trimble�s cottage near the Faerie Woods has a door in the south wall and a window in each of the other three walls.
  • The entrance to Under-The-Hill in the Faerie Woods is a seemingly innocent depression in the side of a hill. Upon stepping in it, one is transported to the interior of a fantastic palace.

[edit] Persephone Alone

This was an excerpt from a larger adventure...a split thread when a character left the party for a bit. There were a couple of location items:

  • Under-the-Hill has at least one bedroom with a single door.
  • The throne room of the Fey Lord in Under-the-Hill is a quiet room with an elaborate wooden throne.

That's it. The rest is in the main thread.

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