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To Win the Royal Heart: Scenes

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The Festival

Description: Despite the chaotic times, the yearly festival goes off without a hitch. There are games of skill and chance in addition to various forms of entertainment.

Events

The Court Jester performs a show to entertain and amuse the teeming crowds of the festival. He gets a die just for showing up. (1)

There are many contests of skill and strength at the festival, such as the horse shoe toss and the wrestling pit. Any Suitor may make a Machismo Virtue test and, if successful, gains a die. If he goes this route he may not enter the Suave or the Cunning competitions regardless of whether or not he wins.

As well as those contests, there is are also a fair number of kissing booths and amateur theaters at the festival. Any Suitor may make a Suave Virtue test and, if successful, gains a die. If he goes this route he may not enter the Machismo or cunning competitions regardless of wheter or not he wins.

In addition to all that musclebound meathead and flowery fop stuff, there is a lively debate and history quiz. Any Suitor may make a Cunning Virtue test and, if successful, gains a die. If he goes this route he may not enter the Machismo or the Suave competitions regardless of whether or not he wins.

Not everyone is satisfied with the Court Jester's performance. Roll a single die. If it is a success, you have struck the Court Jester with a piece of fruit or a vegetable of your choice. Automatically successful if you actually throw a piece of fruit or vegetable at the player playing the Court Jester. (1)

Any Suitor that performs a song or part of one on a musical instrument, juggles, or rides a unicycle has impressed the Princess with the versatility of his talents. (2)

End of Scene Terms

Once all of the Suitors have attempted one of the competitions and at least one of the Suitors has thrown a piece of fruit or a vegetable at the Court Jester, the scene is over.

A Contest of Skill

Description: A day of contests so that the Suitors may all show off their manliness via archery, swordsmanship, and jousting.

Events

The Knight is the crowd favorite and thought to be the default winner of the contest. He gets one die just for showing up. (1)

After all the contestants have arrive, the Suitors may engage one another in a competition to see who among them is the most macho! Succeed at a Machismo Virtue test. (1)

Whoever has proven himself the most macho of them all wins an extra die. That is, whoever scored the most successes on the above Virtue test gets an additional die. A tie for the most successes results in no one accomplishing this task. (1)

The Princess picks a target, tells you where to stand or sit in relation to it, and gives you something to chuck at it. If you can hit the target with the object she gives you, she swoons for your unerring accuracy with impromptu projectiles. (2)

The Suitor wins the Princess' affection by talking about his muscles for at least a minute and a half before kissing the muscle he talked about the most. (2)

End of Scene Terms

Once every Suitor has made a Machismo Virtue test and at least one of them has kissed one of their own muscles, the Scene is over.

Ye Aulde Tavern

Description: Tired of the courtly intrigue surrounding the succession, the Princess sneaks out to a tavern to let loose a bit. Whether they follow behind her or already happened to be there, she bumps in to all the Suitors she's trying to get a break from.

Events

Down at Ye Aulde Tavern everyone's a friend of the Tomboy. They're spreading the good word about the androgynous young lad to the Princess! The Tomboy gets one die just for showing up to the Scene. (1)

As it often turns out, the night at Ye Aulde Tavern turns into a night of revelry and merry making - mead style. Succeed at a Machismo Virtue test. (1)

Whoever is still standing the steadiest at the end of the night has the most opportunity to get in some alone time with the Princess. Not throwing up on her is always a plus too. Whichever Suitor got the most successes on the Machismo Virtue test above wins an extra die. If multiple Suitors tied for the most successes, no one gets the die. (1)

If a player actually drinks a bottle of beer, a glass of wine, or takes a shot over the course of this Scene, his Suitor reaps the benefits. (2)

The first Suitor to beat another Suitor at an arm wrestling match. (2)

End of Scene Terms

After all the Suitor's have made or passed on the attempt to make a Machismo Virtue test and someone has beaten another person at an arm wrestling match, the Scene ends.

The Royal Ball

Description: To ease the suffering of the newly orphaned Princess (and, of course, to help her find a Suitor) the royal party organizers have invited everyone in the kingdom to the Royal Ball. The Scene takes place in the ballroom of the castle.

Events

All eyes are on the Foreign Prince who is rumored to be a dervish from a distant land. Just by showing up at the Scene, any player playing the Foreign Prince gains a die. (1)

The Royal Ball involves, quite obviously, a bit of dancing. Succeed at a Suave Virtue test. (1)

The best dancer at the Royal Ball will be applauded for his outstandingly high fashion and rumored to be the Princess' favored Suitor. This goes to the player who got the most successes on the above Suave Virtue test. No one wins this if the result was a tie. (1)

If a Suitor attempts or properly performs any of the following dance moves: pop and lock, the robot, or moonwalk. (2)

If the Suitor gives a speech in memoriam of the deceased king and queen and to the Princess' good health that is at least a minute and a half in length, she is impressed by the wordsmith. (2)

End of Scene Terms

Once all Suitors have made a Suave Virtue test and someone has made a speech or attempted to dance, the Scene ends.

the Day of the Dead

Description: On this national holiday all of the citizens of the kingdom dress up as demons and devils to scare the dead back into their graves. Because everyone's in costume, there tends to be a lot of rabble rousing on this holiday.

Events

Having been a one time resident of Hell himself, the Devil in Disguise shows up in an authentic demonskin costume that's sure to keep the dead away. He gets one die just for showing up to the Scene. (1)

In addition to scaring all the spooks in the kingdom back to the netherworld, the locals also wear costumes to compete in the annual costume contest! Any Suitor who succeeds at a Suave Virtue test shows up and makes an impression. (1)

If your costume is otherworldly in the horror that it inspires, take another die. This goes to the player who got the most successes on the above Suave Virtue test. No one wins this if the result was a tie. (1)

If one Suitor can get another to get another Suitor to scream, or even shriek or jump nervously, his boyish tricks endear him to the Princess. (2)

If a Suitor describes (or, more likely than not, fabricates) an experience he had with a specter or ghost, the Princess is awed by his mighty courage. (2)

End of Scene Terms

Once every Suitor has made a Suave Virtue test and either someone has shrieked, screamed, or jumped in fright or the Princess is bored of waiting for someone to.

A Heated Debate

Description: As part of an effort to keep abreast of the intellectual lecturers are often invited to host a debate. The Princess decides what shall be debated and then the Suitors must all pick a side to debate on.

Events

As the organizer and guest of honor at the debate, the Vizier is acknowledged as a paragon of intellectual might. He receives one die just for showing up to the Scene. (1)

Any Suitor that participates in the debate and doesn't make an ass of himself has an opportunity to impress the Princess with his braininess. Succeed at a Cunning Virtue test. (1)

But the Suitor who argues the most fervently and whose logic cuts like a hot knife through hog fat, he is the one who the Princess will truly admire! This goes to the player who got the most successes on the above Cunning Virtue test. No one wins this if the result was a tie. (1)

The first Suitor to conclude, as a logical progression of their debate, that God is dead has wowed the Princess with his nihilism. Note that this specifically must be somehow made to fit into the context of the debate...a Suitor cannot just declare God is dead and collect his Affection dice! He must show how the debate proves the death of God. (2)

The first Suitor to Godwin one of his opponents impresses the Princess with his ability to link any opponent to the Nazi party. For those not in the know, to Godwin an opponent is to relate their argument or stance to that of any prominent Nazi or the Nazis in general. (2)

End of Scene Terms

Once ever player has made a Cunning Virtue test and someone has been Godwin'ed or God pronounced dead, the Scene ends.

the Astrological Portent

Description: It's a once in a life time astronomical event that just happens to have astrological ramifications! Everyone piles outside to witness the meteor shower or solar eclipse or something even stranger.

Events

As the only one in the kingdom whose knowledge of the arcane and sidereal is capable of comprehending this bewildering sign of the future, the Wizard is given acclaim by all present. Just by showing up to the Scene he gains a die. (1)

Everyone at the Scene tries picking apart the astronomical event trying to determine just exactly what in the world it all means. Succeed at a Cunning Virtue test. (1)

While everyone is bandying about possible interpretations, one of the Suitors draws a conclusion so relevant to the future of the kingdom than everyone else can not help but concede to his reading of the sign. This goes to the player who got the most successes on the above Cunning Virtue test. No one wins this if the result was a tie. (1)

If the Suitor explains why the stars, planets, Sun, and moon revolve around the sky the way they do in an entertaining and informative manner. Bonus points if it's completely untrue! Just kidding, no bonus points. But you can lie anyway. (2)

Woo the Princess with your uncanny commune with the strands of fate by reading her fortune using (or bluffing you're using) astrology, palmistry, or Tarot cards. (2)

End of Scene Terms

After the Suitors have all made their Cunning Virtue test and someone has read the Princess fortune, the Scene is over.

The Royal Wedding

Description: The Princess has chosen her husband to be...she thinks. She's pretty sure, at least. Almost positive. Maybe. The Scene starts with the ceremony marrying the Princess to whoever she currently has the highest Affection rating with but it soon gets interrupted by a slew of Suitors who still haven't given up.

Special Rule: The Royal Wedding may only be played if it is the last Scene of the game.

Events

Bursting onto the Scene and shouting out an insult to the would-be groom, one of the Suitors interrupting the wedding proceeds to tear the poor guy down in front of the entire crowd that's gathered for the ceremony. Any number of Suitors may attempt a Suave Virtue test. Whoever wins with the most successes wins this Event. Ties don't count but the participants who tied may attempt a different Virtue test. (5)

Interrupting the ceremony to reveal the fraud that this Suitor is to the gathered friends and family of the not-quite-king and the Princess, the Suitor and any others who wish to chime in may make a Cunning Virtue test. Whoever wins with the most successes wins this Event. Ties don't count but the participants who tied may attempt a different Virtue test. (5)

Rushing up the aisle and challenging the upstart romantic to a duel to the death (or at least until the Princess is impressed), the Suitor and any others who wish to join the brawl may make a Machismo Virtue test. Whoever wins with the most successes wins this Event. Ties don't count but the participants who tied may attempt a different Virtue test. (5)

End of Scene Terms

Any Suitor wins any Virtue test.

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This page was last modified on 22 August 2008, at 08:18.
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