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UpdateFields List

From BluWiki

This huge list is nearly a copy of UpdateFields.h that is under the SVN.

These fields are often used in ascent addons for editing for example:

- Ammount of gold a player has
- Players display ID
- Players items
- Players dammage

And much more.


How to use

This is c++, and do not work for LUA or C#.

For uint32:

plr->SetUInt32Value( Field_goes_here /*UNIT_FIELD_HEALTH*/, Value/*0*/ );

For uint64: (There is no uint64 fields yet, but ill add it anyway)

plr->SetUInt32Value( Field_goes_here /*there is no uint64 fields*/, Value/*0*/ );

For float:

Plr->SetFloatValue(Field_goes_here /*OBJECT_FIELD_SCALE_X*/, Value/*1.0f*/);

OBJECT-prefix fields

OBJECT_FIELD_GUID                                      		// Size: 2, Type: GUID, Flags: 1
OBJECT_FIELD_GUID_01                                   		// Size: 2, Type: GUID, Flags: 1
OBJECT_FIELD_TYPE                                      		// Size: 1, Type: Int32, Flags: 1
OBJECT_FIELD_ENTRY                                     		// Size: 1, Type: Int32, Flags: 1
OBJECT_FIELD_SCALE_X                                   		// Size: 1, Type: Float, Flags: 1
OBJECT_FIELD_PADDING                                   		// Size: 1, Type: Int32, Flags: 0
OBJECT_END                                             		// Size: 1, Type: Int32, Flags: 0
OBJECT_FIELD_CREATED_BY                                	    // Size: 2, Type: GUID, Flags: 1
OBJECT_FIELD_CREATED_BY_01                             	    // Size: 2, Type: GUID, Flags: 1


CONTAINER-prefix fields

CONTAINER_FIELD_NUM_SLOTS                              		// Size: 1, Type: Int32, Flags: 1
CONTAINER_ALIGN_PAD                                    		// Size: 1, Type: Bytes, Flags: 0
CONTAINER_FIELD_SLOT_1                                 		// Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_01                                		// Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_02                                		// Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_03                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_04                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_05                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_06                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_07                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_08                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_09                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_10                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_11                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_12                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_13                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_14                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_15                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_16                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_17                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_18                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_19                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_20                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_21                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_22                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_23                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_24                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_25                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_26                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_27                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_28                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_29                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_30                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_31                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_32                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_33                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_34                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_35                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_36                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_37                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_38                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_39                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_40                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_41                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_42                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_43                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_44                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_45                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_46                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_47                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_48                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_49                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_50                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_51                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_52                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_53                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_54                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_55                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_56                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_57                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_58                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_59                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_60                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_61                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_62                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_63                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_64                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_65                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_66                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_67                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_68                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_69                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_70                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_FIELD_SLOT_71                                	    // Size: 72, Type: GUID, Flags: 1
CONTAINER_END                                          	    // Size: 1, Type: Int32, Flags: 0


ITEM-prefix fields

ITEM_FIELD_OWNER                                       	    // Size: 2, Type: GUID, Flags: 1
ITEM_FIELD_OWNER_01                                    	    // Size: 2, Type: GUID, Flags: 1
ITEM_FIELD_CONTAINED                                   	    // Size: 2, Type: GUID, Flags: 1
ITEM_FIELD_CONTAINED_01                                	    // Size: 2, Type: GUID, Flags: 1
ITEM_FIELD_CREATOR                                     	    // Size: 2, Type: GUID, Flags: 1
ITEM_FIELD_CREATOR_01                                  	    // Size: 2, Type: GUID, Flags: 1
ITEM_FIELD_GIFTCREATOR                                 	    // Size: 2, Type: GUID, Flags: 1
ITEM_FIELD_GIFTCREATOR_01                              	    // Size: 2, Type: GUID, Flags: 1
ITEM_FIELD_STACK_COUNT                                 	    // Size: 1, Type: Int32, Flags: 20
ITEM_FIELD_DURATION                                    	    // Size: 1, Type: Int32, Flags: 20
ITEM_FIELD_SPELL_CHARGES                               	    // Size: 5, Type: Int32, Flags: 20
ITEM_FIELD_SPELL_CHARGES_01                            	    // Size: 5, Type: Int32, Flags: 20
ITEM_FIELD_SPELL_CHARGES_02                            	    // Size: 5, Type: Int32, Flags: 20
ITEM_FIELD_SPELL_CHARGES_03                            	    // Size: 5, Type: Int32, Flags: 20
ITEM_FIELD_SPELL_CHARGES_04                            	    // Size: 5, Type: Int32, Flags: 20
ITEM_FIELD_FLAGS                                       	    // Size: 1, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT                                 	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_01                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_02                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_03                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_04                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_05                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_06                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_07                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_08                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_09                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_10                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_11                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_12                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_13                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_14                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_15                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_16                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_17                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_18                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_19                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_20                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_21                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_22                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_23                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_24                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_25                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_26                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_27                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_28                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_29                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_30                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_31                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_ENCHANTMENT_32                              	    // Size: 33, Type: Int32, Flags: 1
ITEM_FIELD_PROPERTY_SEED                               	    // Size: 1, Type: Int32, Flags: 1
ITEM_FIELD_RANDOM_PROPERTIES_ID                        	    // Size: 1, Type: Int32, Flags: 1
ITEM_FIELD_ITEM_TEXT_ID                                	    // Size: 1, Type: Int32, Flags: 4
ITEM_FIELD_DURABILITY                                  	    // Size: 1, Type: Int32, Flags: 20
ITEM_FIELD_MAXDURABILITY                               	    // Size: 1, Type: Int32, Flags: 20
ITEM_END                                               	    // Size: 1, Type: Int32, Flags: 0


UNIT-prefix fields

UNIT_FIELD_CHARM                                       	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_CHARM_01                                    	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_SUMMON                                      	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_SUMMON_01                                   	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_CHARMEDBY                                   	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_CHARMEDBY_01                                	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_SUMMONEDBY                                  	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_SUMMONEDBY_01                               	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_CREATEDBY                                   	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_CREATEDBY_01                                	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_TARGET                                      	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_TARGET_01                                   	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_PERSUADED                                   	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_PERSUADED_01                                	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_CHANNEL_OBJECT                              	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_CHANNEL_OBJECT_01                           	    // Size: 2, Type: GUID, Flags: 1
UNIT_FIELD_HEALTH                                      	    // Size: 1, Type: Int32, Flags: 256
UNIT_FIELD_POWER1                                      	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_POWER2                                      	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_POWER3                                      	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_POWER4                                      	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_POWER5                                      	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_MAXHEALTH                                   	    // Size: 1, Type: Int32, Flags: 256
UNIT_FIELD_MAXPOWER1                                   	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_MAXPOWER2                                   	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_MAXPOWER3                                   	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_MAXPOWER4                                   	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_MAXPOWER5                                   	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_LEVEL                                       	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_FACTIONTEMPLATE                             	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_BYTES_0                                     	    // Size: 1, Type: Bytes, Flags: 1
UNIT_VIRTUAL_ITEM_SLOT_DISPLAY                         	    // Size: 3, Type: Int32, Flags: 1
UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_01                      	    // Size: 3, Type: Int32, Flags: 1
UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_02                      	    // Size: 3, Type: Int32, Flags: 1
UNIT_VIRTUAL_ITEM_INFO                                 	    // Size: 6, Type: Bytes, Flags: 1
UNIT_VIRTUAL_ITEM_INFO_01                              	    // Size: 6, Type: Bytes, Flags: 1
UNIT_VIRTUAL_ITEM_INFO_02                              	    // Size: 6, Type: Bytes, Flags: 1
UNIT_VIRTUAL_ITEM_INFO_03                              	    // Size: 6, Type: Bytes, Flags: 1
UNIT_VIRTUAL_ITEM_INFO_04                              	    // Size: 6, Type: Bytes, Flags: 1
UNIT_VIRTUAL_ITEM_INFO_05                              	    // Size: 6, Type: Bytes, Flags: 1
UNIT_FIELD_FLAGS                                       	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_FLAGS_2                                     	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_AURA                                        	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_01                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_02                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_03                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_04                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_05                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_06                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_07                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_08                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_09                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_10                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_11                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_12                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_13                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_14                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_15                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_16                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_17                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_18                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_19                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_20                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_21                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_22                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_23                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_24                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_25                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_26                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_27                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_28                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_29                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_30                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_31                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_32                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_33                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_34                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_35                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_36                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_37                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_38                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_39                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_40                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_41                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_42                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_43                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_44                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_45                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_46                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_47                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_48                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_49                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_50                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_51                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_52                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_53                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_54                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURA_55                                     	    // Size: 56, Type: Int32, Flags: 1
UNIT_FIELD_AURAFLAGS                                   	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAFLAGS_01                                	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAFLAGS_02                                	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAFLAGS_03                                	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAFLAGS_04                                	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAFLAGS_05                                	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAFLAGS_06                                	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAFLAGS_07                                	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAFLAGS_08                                	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAFLAGS_09                                	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAFLAGS_10                                	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAFLAGS_11                                	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAFLAGS_12                                	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAFLAGS_13                                	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS                                  	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS_01                               	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS_02                               	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS_03                               	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS_04                               	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS_05                               	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS_06                               	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS_07                               	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS_08                               	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS_09                               	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS_10                               	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS_11                               	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS_12                               	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURALEVELS_13                               	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS                            	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS_01                         	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS_02                         	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS_03                         	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS_04                         	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS_05                         	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS_06                         	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS_07                         	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS_08                         	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS_09                         	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS_10                         	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS_11                         	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS_12                         	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURAAPPLICATIONS_13                         	    // Size: 14, Type: Bytes, Flags: 1
UNIT_FIELD_AURASTATE                                   	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_BASEATTACKTIME                              	    // Size: 2, Type: Int32, Flags: 1
UNIT_FIELD_BASEATTACKTIME_01                           	    // Size: 2, Type: Int32, Flags: 1
UNIT_FIELD_RANGEDATTACKTIME                            	    // Size: 1, Type: Int32, Flags: 2
UNIT_FIELD_BOUNDINGRADIUS                              	    // Size: 1, Type: Float, Flags: 1
UNIT_FIELD_COMBATREACH                                 	    // Size: 1, Type: Float, Flags: 1
UNIT_FIELD_DISPLAYID                                   	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_NATIVEDISPLAYID                             	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_MOUNTDISPLAYID                              	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_MINDAMAGE                                   	    // Size: 1, Type: Float, Flags: 38
UNIT_FIELD_MAXDAMAGE                                   	    // Size: 1, Type: Float, Flags: 38
UNIT_FIELD_MINOFFHANDDAMAGE                            	    // Size: 1, Type: Float, Flags: 38
UNIT_FIELD_MAXOFFHANDDAMAGE                            	    // Size: 1, Type: Float, Flags: 38
UNIT_FIELD_BYTES_1                                     	    // Size: 1, Type: Bytes, Flags: 1
UNIT_FIELD_PETNUMBER                                   	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_PET_NAME_TIMESTAMP                          	    // Size: 1, Type: Int32, Flags: 1
UNIT_FIELD_PETEXPERIENCE                               	    // Size: 1, Type: Int32, Flags: 4
UNIT_FIELD_PETNEXTLEVELEXP                             	    // Size: 1, Type: Int32, Flags: 4
UNIT_DYNAMIC_FLAGS                                     	    // Size: 1, Type: Int32, Flags: 256
UNIT_CHANNEL_SPELL                                     	    // Size: 1, Type: Int32, Flags: 1
UNIT_MOD_CAST_SPEED                                    	    // Size: 1, Type: Float, Flags: 1
UNIT_CREATED_BY_SPELL                                  	    // Size: 1, Type: Int32, Flags: 1
UNIT_NPC_FLAGS                                         	    // Size: 1, Type: Int32, Flags: 256
UNIT_NPC_EMOTESTATE                                    	    // Size: 1, Type: Int32, Flags: 1
UNIT_TRAINING_POINTS                                   	    // Size: 1, Type: Chars?, Flags: 4
UNIT_FIELD_STAT0                                       	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_STAT1                                       	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_STAT2                                       	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_STAT3                                       	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_STAT4                                       	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_POSSTAT0                                    	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_POSSTAT1                                    	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_POSSTAT2                                    	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_POSSTAT3                                    	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_POSSTAT4                                    	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_NEGSTAT0                                    	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_NEGSTAT1                                    	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_NEGSTAT2                                    	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_NEGSTAT3                                    	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_NEGSTAT4                                    	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCES                                 	    // Size: 7, Type: Int32, Flags: 38
UNIT_FIELD_RESISTANCES_01                              	    // Size: 7, Type: Int32, Flags: 38
UNIT_FIELD_RESISTANCES_02                              	    // Size: 7, Type: Int32, Flags: 38
UNIT_FIELD_RESISTANCES_03                              	    // Size: 7, Type: Int32, Flags: 38
UNIT_FIELD_RESISTANCES_04                              	    // Size: 7, Type: Int32, Flags: 38
UNIT_FIELD_RESISTANCES_05                              	    // Size: 7, Type: Int32, Flags: 38
UNIT_FIELD_RESISTANCES_06                              	    // Size: 7, Type: Int32, Flags: 38
UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE                  	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE_01               	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE_02               	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE_03               	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE_04               	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE_05               	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCEBUFFMODSPOSITIVE_06               	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE                  	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE_01               	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE_02               	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE_03               	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE_04               	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE_05               	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_RESISTANCEBUFFMODSNEGATIVE_06               	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_BASE_MANA                                   	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_BASE_HEALTH                                 	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_BYTES_2                                     	    // Size: 1, Type: Bytes, Flags: 1
UNIT_FIELD_ATTACK_POWER                                	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_ATTACK_POWER_MODS                           	    // Size: 1, Type: Chars?, Flags: 6
UNIT_FIELD_ATTACK_POWER_MULTIPLIER                     	    // Size: 1, Type: Float, Flags: 6
UNIT_FIELD_RANGED_ATTACK_POWER                         	    // Size: 1, Type: Int32, Flags: 6
UNIT_FIELD_RANGED_ATTACK_POWER_MODS                    	    // Size: 1, Type: Chars?, Flags: 6
UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER              	    // Size: 1, Type: Float, Flags: 6
UNIT_FIELD_MINRANGEDDAMAGE                             	    // Size: 1, Type: Float, Flags: 6
UNIT_FIELD_MAXRANGEDDAMAGE                             	    // Size: 1, Type: Float, Flags: 6
UNIT_FIELD_POWER_COST_MODIFIER                         	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_POWER_COST_MODIFIER_01                      	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_POWER_COST_MODIFIER_02                      	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_POWER_COST_MODIFIER_03                      	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_POWER_COST_MODIFIER_04                      	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_POWER_COST_MODIFIER_05                      	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_POWER_COST_MODIFIER_06                      	    // Size: 7, Type: Int32, Flags: 6
UNIT_FIELD_POWER_COST_MULTIPLIER                       	    // Size: 7, Type: Float, Flags: 6
UNIT_FIELD_POWER_COST_MULTIPLIER_01                    	    // Size: 7, Type: Float, Flags: 6
UNIT_FIELD_POWER_COST_MULTIPLIER_02                    	    // Size: 7, Type: Float, Flags: 6
UNIT_FIELD_POWER_COST_MULTIPLIER_03                    	    // Size: 7, Type: Float, Flags: 6
UNIT_FIELD_POWER_COST_MULTIPLIER_04                    	    // Size: 7, Type: Float, Flags: 6
UNIT_FIELD_POWER_COST_MULTIPLIER_05                    	    // Size: 7, Type: Float, Flags: 6
UNIT_FIELD_POWER_COST_MULTIPLIER_06                    	    // Size: 7, Type: Float, Flags: 6
UNIT_END                                               	    // Size: 1, Type: Int32, Flags: 0


PLAYER-prefix fields

PLAYER_DUEL_ARBITER                                    	    // Size: 2, Type: GUID, Flags: 1
PLAYER_DUEL_ARBITER_01                                 	    // Size: 2, Type: GUID, Flags: 1
PLAYER_FLAGS                                           	    // Size: 1, Type: Int32, Flags: 1
PLAYER_GUILDID                                         	    // Size: 1, Type: Int32, Flags: 1
PLAYER_GUILDRANK                                       	    // Size: 1, Type: Int32, Flags: 1
PLAYER_BYTES                                           	    // Size: 1, Type: Bytes, Flags: 1
PLAYER_BYTES_2                                         	    // Size: 1, Type: Bytes, Flags: 1
PLAYER_BYTES_3                                         	    // Size: 1, Type: Bytes, Flags: 1
PLAYER_DUEL_TEAM                                       	    // Size: 1, Type: Int32, Flags: 1
PLAYER_GUILD_TIMESTAMP                                 	    // Size: 1, Type: Int32, Flags: 1
PLAYER_QUEST_LOG_1_1                                   	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_1_2                                   	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_1_01                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_2_1                                   	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_2_2                                   	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_2_01                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_3_1                                   	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_3_2                                   	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_3_01                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_4_1                                   	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_4_2                                   	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_4_01                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_5_1                                   	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_5_2                                   	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_5_01                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_6_1                                   	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_6_2                                   	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_6_01                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_7_1                                   	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_7_2                                   	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_7_01                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_8_1                                   	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_8_2                                   	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_8_01                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_9_1                                   	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_9_2                                   	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_9_01                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_10_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_10_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_10_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_11_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_11_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_11_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_12_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_12_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_12_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_13_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_13_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_13_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_14_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_14_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_14_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_15_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_15_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_15_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_16_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_16_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_16_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_17_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_17_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_17_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_18_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_18_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_18_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_19_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_19_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_19_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_20_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_20_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_20_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_21_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_21_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_21_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_22_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_22_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_22_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_23_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_23_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_23_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_24_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_24_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_24_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_25_1                                  	    // Size: 1, Type: Int32, Flags: 64
PLAYER_QUEST_LOG_25_2                                  	    // Size: 2, Type: Int32, Flags: 2
PLAYER_QUEST_LOG_25_01                                 	    // Size: 2, Type: Int32, Flags: 2
PLAYER_VISIBLE_ITEM_1_CREATOR                          	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_1_CREATOR_01                       	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_1_0                                	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_1_01                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_1_02                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_1_03                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_1_04                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_1_05                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_1_06                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_1_07                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_1_08                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_1_09                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_1_10                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_1_11                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_1_PROPERTIES                       	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_1_PAD                              	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_2_CREATOR                          	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_2_CREATOR_01                       	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_2_0                                	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_2_01                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_2_02                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_2_03                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_2_04                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_2_05                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_2_06                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_2_07                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_2_08                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_2_09                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_2_10                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_2_11                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_2_PROPERTIES                       	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_2_PAD                              	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_3_CREATOR                          	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_3_CREATOR_01                       	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_3_0                                	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_3_01                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_3_02                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_3_03                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_3_04                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_3_05                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_3_06                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_3_07                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_3_08                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_3_09                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_3_10                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_3_11                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_3_PROPERTIES                       	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_3_PAD                              	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_4_CREATOR                          	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_4_CREATOR_01                       	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_4_0                                	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_4_01                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_4_02                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_4_03                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_4_04                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_4_05                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_4_06                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_4_07                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_4_08                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_4_09                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_4_10                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_4_11                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_4_PROPERTIES                       	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_4_PAD                              	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_5_CREATOR                          	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_5_CREATOR_01                       	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_5_0                                	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_5_01                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_5_02                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_5_03                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_5_04                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_5_05                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_5_06                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_5_07                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_5_08                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_5_09                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_5_10                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_5_11                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_5_PROPERTIES                       	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_5_PAD                              	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_6_CREATOR                          	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_6_CREATOR_01                       	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_6_0                                	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_6_01                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_6_02                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_6_03                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_6_04                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_6_05                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_6_06                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_6_07                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_6_08                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_6_09                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_6_10                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_6_11                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_6_PROPERTIES                       	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_6_PAD                              	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_7_CREATOR                          	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_7_CREATOR_01                       	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_7_0                                	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_7_01                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_7_02                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_7_03                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_7_04                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_7_05                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_7_06                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_7_07                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_7_08                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_7_09                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_7_10                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_7_11                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_7_PROPERTIES                       	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_7_PAD                              	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_8_CREATOR                          	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_8_CREATOR_01                       	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_8_0                                	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_8_01                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_8_02                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_8_03                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_8_04                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_8_05                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_8_06                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_8_07                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_8_08                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_8_09                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_8_10                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_8_11                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_8_PROPERTIES                       	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_8_PAD                              	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_9_CREATOR                          	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_9_CREATOR_01                       	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_9_0                                	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_9_01                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_9_02                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_9_03                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_9_04                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_9_05                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_9_06                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_9_07                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_9_08                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_9_09                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_9_10                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_9_11                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_9_PROPERTIES                       	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_9_PAD                              	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_10_CREATOR                         	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_10_CREATOR_01                      	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_10_0                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_10_01                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_10_02                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_10_03                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_10_04                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_10_05                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_10_06                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_10_07                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_10_08                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_10_09                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_10_10                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_10_11                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_10_PROPERTIES                      	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_10_PAD                             	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_11_CREATOR                         	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_11_CREATOR_01                      	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_11_0                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_11_01                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_11_02                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_11_03                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_11_04                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_11_05                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_11_06                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_11_07                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_11_08                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_11_09                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_11_10                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_11_11                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_11_PROPERTIES                      	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_11_PAD                             	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_12_CREATOR                         	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_12_CREATOR_01                      	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_12_0                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_12_01                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_12_02                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_12_03                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_12_04                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_12_05                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_12_06                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_12_07                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_12_08                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_12_09                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_12_10                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_12_11                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_12_PROPERTIES                      	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_12_PAD                             	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_13_CREATOR                         	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_13_CREATOR_01                      	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_13_0                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_13_01                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_13_02                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_13_03                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_13_04                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_13_05                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_13_06                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_13_07                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_13_08                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_13_09                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_13_10                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_13_11                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_13_PROPERTIES                      	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_13_PAD                             	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_14_CREATOR                         	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_14_CREATOR_01                      	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_14_0                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_14_01                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_14_02                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_14_03                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_14_04                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_14_05                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_14_06                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_14_07                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_14_08                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_14_09                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_14_10                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_14_11                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_14_PROPERTIES                      	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_14_PAD                             	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_15_CREATOR                         	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_15_CREATOR_01                      	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_15_0                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_15_01                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_15_02                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_15_03                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_15_04                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_15_05                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_15_06                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_15_07                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_15_08                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_15_09                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_15_10                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_15_11                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_15_PROPERTIES                      	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_15_PAD                             	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_16_CREATOR                         	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_16_CREATOR_01                      	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_16_0                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_16_01                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_16_02                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_16_03                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_16_04                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_16_05                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_16_06                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_16_07                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_16_08                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_16_09                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_16_10                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_16_11                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_16_PROPERTIES                      	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_16_PAD                             	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_17_CREATOR                         	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_17_CREATOR_01                      	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_17_0                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_17_01                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_17_02                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_17_03                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_17_04                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_17_05                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_17_06                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_17_07                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_17_08                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_17_09                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_17_10                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_17_11                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_17_PROPERTIES                      	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_17_PAD                             	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_18_CREATOR                         	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_18_CREATOR_01                      	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_18_0                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_18_01                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_18_02                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_18_03                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_18_04                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_18_05                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_18_06                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_18_07                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_18_08                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_18_09                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_18_10                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_18_11                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_18_PROPERTIES                      	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_18_PAD                             	    // Size: 1, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_19_CREATOR                         	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_19_CREATOR_01                      	    // Size: 2, Type: GUID, Flags: 1
PLAYER_VISIBLE_ITEM_19_0                               	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_19_01                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_19_02                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_19_03                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_19_04                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_19_05                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_19_06                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_19_07                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_19_08                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_19_09                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_19_10                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_19_11                              	    // Size: 12, Type: Int32, Flags: 1
PLAYER_VISIBLE_ITEM_19_PROPERTIES                      	    // Size: 1, Type: Chars?, Flags: 1
PLAYER_VISIBLE_ITEM_19_PAD                             	    // Size: 1, Type: Int32, Flags: 1
PLAYER_CHOSEN_TITLE                                    	    // Size: 1, Type: Int32, Flags: 1
PLAYER_FIELD_INV_SLOT_HEAD                             	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_01                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_02                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_03                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_04                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_05                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_06                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_07                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_08                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_09                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_10                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_11                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_12                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_13                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_14                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_15                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_16                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_17                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_18                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_19                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_20                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_21                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_22                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_23                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_24                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_25                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_26                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_27                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_28                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_29                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_30                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_31                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_32                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_33                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_34                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_35                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_36                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_37                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_38                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_39                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_40                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_41                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_42                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_43                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_44                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_INV_SLOT_HEAD_45                          	    // Size: 46, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_1                               	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_01                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_02                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_03                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_04                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_05                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_06                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_07                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_08                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_09                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_10                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_11                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_12                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_13                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_14                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_15                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_16                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_17                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_18                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_19                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_20                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_21                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_22                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_23                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_24                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_25                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_26                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_27                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_28                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_29                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_30                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_PACK_SLOT_31                              	    // Size: 32, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_1                               	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_01                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_02                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_03                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_04                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_05                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_06                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_07                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_08                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_09                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_10                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_11                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_12                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_13                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_14                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_15                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_16                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_17                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_18                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_19                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_20                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_21                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_22                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_23                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_24                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_25                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_26                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_27                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_28                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_29                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_30                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_31                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_32                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_33                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_34                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_35                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_36                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_37                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_38                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_39                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_40                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_41                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_42                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_43                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_44                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_45                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_46                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_47                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_48                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_49                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_50                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_51                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_52                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_53                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_54                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANK_SLOT_55                              	    // Size: 56, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_1                            	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_01                           	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_02                           	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_03                           	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_04                           	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_05                           	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_06                           	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_07                           	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_08                           	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_09                           	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_10                           	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_11                           	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_12                           	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_BANKBAG_SLOT_13                           	    // Size: 14, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_1                      	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_01                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_02                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_03                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_04                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_05                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_06                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_07                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_08                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_09                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_10                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_11                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_12                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_13                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_14                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_15                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_16                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_17                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_18                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_19                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_20                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_21                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_22                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_VENDORBUYBACK_SLOT_23                     	    // Size: 24, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_1                            	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_01                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_02                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_03                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_04                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_05                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_06                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_07                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_08                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_09                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_10                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_11                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_12                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_13                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_14                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_15                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_16                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_17                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_18                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_19                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_20                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_21                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_22                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_23                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_24                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_25                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_26                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_27                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_28                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_29                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_30                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_31                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_32                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_33                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_34                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_35                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_36                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_37                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_38                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_39                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_40                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_41                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_42                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_43                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_44                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_45                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_46                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_47                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_48                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_49                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_50                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_51                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_52                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_53                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_54                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_55                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_56                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_57                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_58                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_59                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_60                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_61                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_62                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FIELD_KEYRING_SLOT_63                           	    // Size: 64, Type: GUID, Flags: 2
PLAYER_FARSIGHT                                        	    // Size: 2, Type: GUID, Flags: 2
PLAYER_FARSIGHT_01                                     	    // Size: 2, Type: GUID, Flags: 2
PLAYER__FIELD_KNOWN_TITLES                             	    // Size: 2, Type: GUID, Flags: 2
PLAYER__FIELD_KNOWN_TITLES_01                          	    // Size: 2, Type: GUID, Flags: 2
PLAYER_XP                                              	    // Size: 1, Type: Int32, Flags: 2
PLAYER_NEXT_LEVEL_XP                                   	    // Size: 1, Type: Int32, Flags: 2
PLAYER_SKILL_INFO_1_1                                  	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_01                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_02                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_03                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_04                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_05                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_06                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_07                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_08                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_09                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_10                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_11                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_12                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_13                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_14                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_15                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_16                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_17                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_18                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_19                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_20                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_21                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_22                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_23                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_24                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_25                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_26                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_27                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_28                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_29                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_30                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_31                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_32                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_33                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_34                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_35                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_36                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_37                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_38                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_39                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_40                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_41                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_42                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_43                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_44                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_45                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_46                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_47                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_48                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_49                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_50                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_51                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_52                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_53                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_54                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_55                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_56                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_57                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_58                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_59                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_60                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_61                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_62                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_63                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_64                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_65                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_66                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_67                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_68                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_69                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_70                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_71                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_72                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_73                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_74                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_75                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_76                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_77                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_78                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_79                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_80                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_81                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_82                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_83                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_84                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_85                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_86                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_87                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_88                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_89                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_90                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_91                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_92                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_93                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_94                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_95                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_96                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_97                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_98                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_99                                 	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_100                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_101                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_102                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_103                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_104                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_105                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_106                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_107                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_108                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_109                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_110                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_111                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_112                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_113                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_114                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_115                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_116                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_117                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_118                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_119                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_120                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_121                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_122                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_123                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_124                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_125                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_126                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_127                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_128                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_129                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_130                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_131                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_132                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_133                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_134                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_135                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_136                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_137                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_138                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_139                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_140                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_141                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_142                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_143                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_144                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_145                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_146                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_147                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_148                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_149                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_150                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_151                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_152                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_153                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_154                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_155                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_156                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_157                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_158                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_159                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_160                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_161                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_162                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_163                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_164                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_165                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_166                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_167                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_168                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_169                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_170                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_171                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_172                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_173                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_174                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_175                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_176                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_177                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_178                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_179                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_180                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_181                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_182                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_183                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_184                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_185                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_186                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_187                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_188                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_189                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_190                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_191                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_192                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_193                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_194                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_195                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_196                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_197                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_198                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_199                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_200                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_201                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_202                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_203                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_204                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_205                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_206                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_207                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_208                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_209                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_210                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_211                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_212                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_213                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_214                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_215                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_216                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_217                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_218                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_219                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_220                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_221                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_222                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_223                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_224                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_225                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_226                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_227                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_228                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_229                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_230                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_231                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_232                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_233                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_234                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_235                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_236                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_237                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_238                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_239                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_240                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_241                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_242                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_243                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_244                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_245                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_246                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_247                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_248                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_249                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_250                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_251                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_252                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_253                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_254                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_255                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_256                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_257                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_258                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_259                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_260                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_261                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_262                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_263                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_264                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_265                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_266                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_267                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_268                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_269                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_270                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_271                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_272                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_273                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_274                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_275                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_276                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_277                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_278                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_279                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_280                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_281                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_282                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_283                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_284                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_285                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_286                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_287                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_288                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_289                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_290                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_291                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_292                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_293                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_294                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_295                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_296                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_297                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_298                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_299                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_300                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_301                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_302                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_303                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_304                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_305                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_306                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_307                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_308                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_309                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_310                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_311                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_312                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_313                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_314                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_315                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_316                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_317                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_318                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_319                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_320                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_321                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_322                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_323                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_324                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_325                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_326                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_327                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_328                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_329                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_330                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_331                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_332                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_333                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_334                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_335                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_336                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_337                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_338                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_339                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_340                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_341                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_342                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_343                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_344                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_345                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_346                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_347                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_348                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_349                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_350                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_351                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_352                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_353                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_354                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_355                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_356                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_357                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_358                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_359                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_360                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_361                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_362                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_363                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_364                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_365                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_366                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_367                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_368                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_369                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_370                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_371                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_372                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_373                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_374                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_375                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_376                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_377                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_378                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_379                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_380                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_381                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_382                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_SKILL_INFO_1_383                                	    // Size: 384, Type: Chars?, Flags: 2
PLAYER_CHARACTER_POINTS1                               	    // Size: 1, Type: Int32, Flags: 2
PLAYER_CHARACTER_POINTS2                               	    // Size: 1, Type: Int32, Flags: 2
PLAYER_TRACK_CREATURES                                 	    // Size: 1, Type: Int32, Flags: 2
PLAYER_TRACK_RESOURCES                                 	    // Size: 1, Type: Int32, Flags: 2
PLAYER_BLOCK_PERCENTAGE                                	    // Size: 1, Type: Float, Flags: 2
PLAYER_DODGE_PERCENTAGE                                	    // Size: 1, Type: Float, Flags: 2
PLAYER_PARRY_PERCENTAGE                                	    // Size: 1, Type: Float, Flags: 2
PLAYER_EXPERTISE                                       	    // Size: 1, Type: Int32, Flags: 2
PLAYER_CRIT_PERCENTAGE                                 	    // Size: 1, Type: Float, Flags: 2
PLAYER_RANGED_CRIT_PERCENTAGE                          	    // Size: 1, Type: Float, Flags: 2
PLAYER_OFFHAND_CRIT_PERCENTAGE                         	    // Size: 1, Type: Float, Flags: 2
PLAYER_SPELL_CRIT_PERCENTAGE1                          	    // Size: 7, Type: Float, Flags: 2
PLAYER_SPELL_CRIT_PERCENTAGE01                         	    // Size: 7, Type: Float, Flags: 2
PLAYER_SPELL_CRIT_PERCENTAGE02                         	    // Size: 7, Type: Float, Flags: 2
PLAYER_SPELL_CRIT_PERCENTAGE03                         	    // Size: 7, Type: Float, Flags: 2
PLAYER_SPELL_CRIT_PERCENTAGE04                         	    // Size: 7, Type: Float, Flags: 2
PLAYER_SPELL_CRIT_PERCENTAGE05                         	    // Size: 7, Type: Float, Flags: 2
PLAYER_SPELL_CRIT_PERCENTAGE06                         	    // Size: 7, Type: Float, Flags: 2
PLAYER_SHIELD_BLOCK                                    	    // Size: 1, Type: Int32, Flags: 2
PLAYER_EXPLORED_ZONES_1                                	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_01                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_02                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_03                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_04                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_05                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_06                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_07                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_08                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_09                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_10                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_11                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_12                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_13                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_14                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_15                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_16                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_17                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_18                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_19                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_20                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_21                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_22                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_23                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_24                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_25                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_26                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_27                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_28                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_29                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_30                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_31                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_32                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_33                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_34                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_35                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_36                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_37                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_38                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_39                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_40                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_41                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_42                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_43                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_44                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_45                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_46                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_47                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_48                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_49                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_50                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_51                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_52                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_53                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_54                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_55                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_56                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_57                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_58                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_59                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_60                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_61                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_62                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_EXPLORED_ZONES_63                               	    // Size: 64, Type: Bytes, Flags: 2
PLAYER_REST_STATE_EXPERIENCE                           	    // Size: 1, Type: Int32, Flags: 2
PLAYER_FIELD_COINAGE                                   	    // Size: 1, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_POS                       	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_POS_01                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_POS_02                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_POS_03                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_POS_04                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_POS_05                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_POS_06                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_NEG                       	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_01                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_02                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_03                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_04                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_05                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_06                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_PCT                       	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_01                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_02                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_03                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_04                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_05                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_06                    	    // Size: 7, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_HEALING_DONE_POS                      	    // Size: 1, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_TARGET_RESISTANCE                     	    // Size: 1, Type: Int32, Flags: 2
PLAYER_FIELD_BYTES                                     	    // Size: 1, Type: Bytes, Flags: 2
PLAYER_AMMO_ID                                         	    // Size: 1, Type: Int32, Flags: 2
PLAYER_SELF_RES_SPELL                                  	    // Size: 1, Type: Int32, Flags: 2
PLAYER_FIELD_PVP_MEDALS                                	    // Size: 1, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_PRICE_1                           	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_PRICE_01                          	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_PRICE_02                          	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_PRICE_03                          	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_PRICE_04                          	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_PRICE_05                          	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_PRICE_06                          	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_PRICE_07                          	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_PRICE_08                          	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_PRICE_09                          	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_PRICE_10                          	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_PRICE_11                          	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_TIMESTAMP_1                       	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_TIMESTAMP_01                      	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_TIMESTAMP_02                      	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_TIMESTAMP_03                      	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_TIMESTAMP_04                      	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_TIMESTAMP_05                      	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_TIMESTAMP_06                      	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_TIMESTAMP_07                      	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_TIMESTAMP_08                      	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_TIMESTAMP_09                      	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_TIMESTAMP_10                      	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_BUYBACK_TIMESTAMP_11                      	    // Size: 12, Type: Int32, Flags: 2
PLAYER_FIELD_KILLS                                     	    // Size: 1, Type: Chars?, Flags: 2
PLAYER_FIELD_TODAY_CONTRIBUTION                        	    // Size: 1, Type: Int32, Flags: 2
PLAYER_FIELD_YESTERDAY_CONTRIBUTION                    	    // Size: 1, Type: Int32, Flags: 2
PLAYER_FIELD_LIFETIME_HONORBALE_KILLS                  	    // Size: 1, Type: Int32, Flags: 2
PLAYER_FIELD_BYTES2                                    	    // Size: 1, Type: Bytes, Flags: 2
PLAYER_FIELD_WATCHED_FACTION_INDEX                     	    // Size: 1, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_1                           	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_01                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_02                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_03                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_04                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_05                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_06                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_07                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_08                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_09                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_10                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_11                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_12                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_13                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_14                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_15                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_16                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_17                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_18                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_19                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_20                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_21                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_22                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_COMBAT_RATING_23                          	    // Size: 24, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_1                       	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_01                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_02                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_03                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_04                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_05                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_06                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_07                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_08                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_09                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_10                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_11                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_12                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_13                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_14                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_15                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_16                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_TEAM_INFO_1_17                      	    // Size: 18, Type: Int32, Flags: 2
PLAYER_FIELD_HONOR_CURRENCY                            	    // Size: 1, Type: Int32, Flags: 2
PLAYER_FIELD_ARENA_CURRENCY                            	    // Size: 1, Type: Int32, Flags: 2
PLAYER_FIELD_MOD_MANA_REGEN                            	    // Size: 1, Type: Float, Flags: 2
PLAYER_FIELD_MOD_MANA_REGEN_INTERRUPT                  	    // Size: 1, Type: Float, Flags: 2
PLAYER_FIELD_MAX_LEVEL                                 	    // Size: 1, Type: Int32, Flags: 2
PLAYER_FIELD_DAILY_QUESTS_1                            	    // Size: 10, Type: Int32, Flags: 2
PLAYER_FIELD_DAILY_QUESTS_01                           	    // Size: 10, Type: Int32, Flags: 2
PLAYER_FIELD_DAILY_QUESTS_02                           	    // Size: 10, Type: Int32, Flags: 2
PLAYER_FIELD_DAILY_QUESTS_03                           	    // Size: 10, Type: Int32, Flags: 2
PLAYER_FIELD_DAILY_QUESTS_04                           	    // Size: 10, Type: Int32, Flags: 2
PLAYER_FIELD_DAILY_QUESTS_05                           	    // Size: 10, Type: Int32, Flags: 2
PLAYER_FIELD_DAILY_QUESTS_06                           	    // Size: 10, Type: Int32, Flags: 2
PLAYER_FIELD_DAILY_QUESTS_07                           	    // Size: 10, Type: Int32, Flags: 2
PLAYER_FIELD_DAILY_QUESTS_08                           	    // Size: 10, Type: Int32, Flags: 2
PLAYER_FIELD_DAILY_QUESTS_09                           	    // Size: 10, Type: Int32, Flags: 2
PLAYER_FIELD_PADDING                                   	    // Size: 1, Type: Int32, Flags: 0
PLAYER_END                                             	    // Size: 1, Type: Int32, Flags: 0


GAMEOBJECT-prefix fields

GAMEOBJECT_DISPLAYID                                   	    // Size: 1, Type: Int32, Flags: 1
GAMEOBJECT_FLAGS                                       	    // Size: 1, Type: Int32, Flags: 1
GAMEOBJECT_ROTATION                                    	    // Size: 4, Type: Float, Flags: 1
GAMEOBJECT_ROTATION_01                                 	    // Size: 4, Type: Float, Flags: 1
GAMEOBJECT_ROTATION_02                                 	    // Size: 4, Type: Float, Flags: 1
GAMEOBJECT_ROTATION_03                                 	    // Size: 4, Type: Float, Flags: 1
GAMEOBJECT_STATE                                       	    // Size: 1, Type: Int32, Flags: 1
GAMEOBJECT_POS_X                                       	    // Size: 1, Type: Float, Flags: 1
GAMEOBJECT_POS_Y                                       	    // Size: 1, Type: Float, Flags: 1
GAMEOBJECT_POS_Z                                       	    // Size: 1, Type: Float, Flags: 1
GAMEOBJECT_FACING                                      	    // Size: 1, Type: Float, Flags: 1
GAMEOBJECT_DYN_FLAGS                                   	    // Size: 1, Type: Int32, Flags: 256
GAMEOBJECT_FACTION                                     	    // Size: 1, Type: Int32, Flags: 1
GAMEOBJECT_TYPE_ID                                     	    // Size: 1, Type: Int32, Flags: 1
GAMEOBJECT_LEVEL                                       	    // Size: 1, Type: Int32, Flags: 1
GAMEOBJECT_ARTKIT                                      	    // Size: 1, Type: Int32, Flags: 1
GAMEOBJECT_ANIMPROGRESS                                	    // Size: 1, Type: Int32, Flags: 256
GAMEOBJECT_PADDING                                     	    // Size: 1, Type: Int32, Flags: 0
GAMEOBJECT_END                                         	    // Size: 1, Type: Int32, Flags: 0


DYNAMICOBJECT-prefix fields

DYNAMICOBJECT_CASTER                                   	    // Size: 2, Type: GUID, Flags: 1
DYNAMICOBJECT_CASTER_01                                	    // Size: 2, Type: GUID, Flags: 1
DYNAMICOBJECT_BYTES                                    	    // Size: 1, Type: Bytes, Flags: 1
DYNAMICOBJECT_SPELLID                                  	    // Size: 1, Type: Int32, Flags: 1
DYNAMICOBJECT_RADIUS                                   	    // Size: 1, Type: Float, Flags: 1
DYNAMICOBJECT_POS_X                                    	    // Size: 1, Type: Float, Flags: 1
DYNAMICOBJECT_POS_Y                                    	    // Size: 1, Type: Float, Flags: 1
DYNAMICOBJECT_POS_Z                                    	    // Size: 1, Type: Float, Flags: 1
DYNAMICOBJECT_FACING                                   	    // Size: 1, Type: Float, Flags: 1
DYNAMICOBJECT_PAD                                      	    // Size: 1, Type: Bytes, Flags: 1
DYNAMICOBJECT_END                                      	    // Size: 1, Type: Int32, Flags: 0


CORPSE-prefix fields

CORPSE_FIELD_OWNER                                     	    // Size: 2, Type: GUID, Flags: 1
CORPSE_FIELD_OWNER_01                                  	    // Size: 2, Type: GUID, Flags: 1
CORPSE_FIELD_FACING                                    	    // Size: 1, Type: Float, Flags: 1
CORPSE_FIELD_POS_X                                     	    // Size: 1, Type: Float, Flags: 1
CORPSE_FIELD_POS_Y                                     	    // Size: 1, Type: Float, Flags: 1
CORPSE_FIELD_POS_Z                                     	    // Size: 1, Type: Float, Flags: 1
CORPSE_FIELD_DISPLAY_ID                                	    // Size: 1, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM                                      	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_01                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_02                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_03                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_04                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_05                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_06                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_07                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_08                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_09                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_10                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_11                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_12                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_13                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_14                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_15                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_16                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_17                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_ITEM_18                                   	    // Size: 19, Type: Int32, Flags: 1
CORPSE_FIELD_BYTES_1                                   	    // Size: 1, Type: Bytes, Flags: 1
CORPSE_FIELD_BYTES_2                                   	    // Size: 1, Type: Bytes, Flags: 1
CORPSE_FIELD_GUILD                                     	    // Size: 1, Type: Int32, Flags: 1
CORPSE_FIELD_FLAGS                                     	    // Size: 1, Type: Int32, Flags: 1
CORPSE_FIELD_DYNAMIC_FLAGS                             	    // Size: 1, Type: Int32, Flags: 256
CORPSE_FIELD_PAD                                       	    // Size: 1, Type: Int32, Flags: 0
CORPSE_END                                                  // Size: 1, Type: Int32, Flags: 0

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- Function library (Contains lots of examples)

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This page was last modified on 20 March 2008, at 13:27.
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